Difference between revisions of "MODE 8"
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==MODE 8 - 80x32x4== | ==MODE 8 - 80x32x4== | ||
[[Image:MODE 8 (BBC) demonstration.gif|right|Demonstration of 'MODE 8' (BBC)]] | [[Image:MODE 8 (BBC) demonstration.gif|right|Demonstration of 'MODE 8' (BBC)]] | ||
− | '''MODE 8''' is a high-resolution screen [[MODE]], selectable with the *MODE | + | '''MODE 8''' is a high-resolution screen [[MODE]], selectable with the '''*MODE''' |
command or the NewModes sideways ROM module, that replicates the functionality | command or the NewModes sideways ROM module, that replicates the functionality | ||
of the native RISC OS MODE 8.<ref name="newmodes">[http://mdfs.net/Apps/Graphics/NewModes/ NewModes]</ref> | of the native RISC OS MODE 8.<ref name="newmodes">[http://mdfs.net/Apps/Graphics/NewModes/ NewModes]</ref> | ||
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of MODE 0, 80 × 32 characters in 4 colours. It does this by redefining | of MODE 0, 80 × 32 characters in 4 colours. It does this by redefining | ||
the character set to provide thin characters. | the character set to provide thin characters. | ||
− | + | <br><br><br><br><br><br><br><br><br> | |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
|+'MODE 8' | |+'MODE 8' | ||
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|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| Video ULA palette register file | | Video ULA palette register file | ||
− | | &07 &17 &26 &36 | + | | &07 &17 &26 &36 &47 &57 &66 &76<br> &84 &94 &A0 &B0 &C4 &D4 &E0 &F0 |
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| [[CRTC]] register file | | [[CRTC]] register file | ||
− | | &3F &28 &31 &24 | + | | &3F &28 &31 &24 &26 &00<br> &20 &22 &01 &07 &67 &08 |
|} | |} | ||
Latest revision as of 02:17, 20 January 2023
MODE 8 - 80x32x4
MODE 8 is a high-resolution screen MODE, selectable with the *MODE command or the NewModes sideways ROM module, that replicates the functionality of the native RISC OS MODE 8.[1]
The MODE 8 code adapts the MODE 1 screen to provide a 4-colour version
of MODE 0, 80 × 32 characters in 4 colours. It does this by redefining
the character set to provide thin characters.
Type | Bitmapped | |
Resolution | Text | 80 × 32 characters |
Graphics | 160 × 256 | |
Character size | 4 × 8 pixels | |
Pixel aspect | 1:2 (tall) | |
Bits per pixel | 2 | |
Default palette | Logical colour | Actual colour |
---|---|---|
0 | 0 (black) | |
1 | 1 (red) | |
2 | 3 (yellow) | |
3 | 7 (white) | |
Memory | allocated | 20480 bytes |
on screen | 20480 bytes | |
Address range | Model B etc. | &3000..&7FFF |
Configuration | Video ULA control register | &98 |
Video ULA palette register file | &07 &17 &26 &36 &47 &57 &66 &76 &84 &94 &A0 &B0 &C4 &D4 &E0 &F0 | |
CRTC register file | &3F &28 &31 &24 &26 &00 &20 &22 &01 &07 &67 &08 |
MODE 8 can be created manually with the following code running in the I/O processor.
BASIC: MODE 1 :REM Base MODE ?&30A=79 :REM Characters per line ?&34F=8 :REM Bytes per character *FX154,152 6502: LDA #22:JSR OSWRCH LDA #01:JSR OSWRCH \ Base MODE LDA #&4F:STA &30A \ Characters per line LDA #&08:STA &34F \ Byte per character LDA #154:LDX #152:JSR OSBYTE \ Cursor width
The character set needs to be redefined to be four pixels wide, such as with the one used with NewModes.
MODE 8 - 10x32x16
MODE 8 is also the unofficial title of an ultra-low resolution screen MODE, a program for which appears on page 383 of The Advanced User Guide for the BBC Microcomputer (Bray et al., 1983) Another program, attributed to Ian Robertson, was published in The Micro User magazine (November 1985, p.123). It works on the BBC and Master but not the Electron, or the Archimedes/RISC OS (where MODE 8 is the official the 4-colour version of MODE 0).
The MODE 8 code modifies the MODE 5 screen to provide a 80 × 256 display in 16 colours. The MOS does not allow complete support of this MODE and some bugs can be seen: for instance, graphics drawn off the right-hand edge of the screen wrap around to the left, shifted down one text row; and text windows do not work correctly.
Type | Graphical ('ASCII') | |
Resolution | Text | 10 × 32 characters |
Graphics | 80 × 256 pixels | |
Character size | 8 × 8 pixels, user definable | |
Pixel aspect | 4:1 (wide) | |
Bits per pixel | 4 | |
Default palette | Logical colour | Actual colour |
---|---|---|
0 | 0 (black) | |
1 | 1 (red) | |
2 | 2 (green) | |
3 | 3 (yellow) | |
4 | 4 (blue) | |
5 | 5 (magenta) | |
6 | 6 (cyan) | |
7 | 7 (white) | |
8 | 8 (flashing black/white) | |
9 | 9 (flashing red/cyan) | |
10 | 10 (flashing green/magenta) | |
11 | 11 (flashing yellow/blue) | |
12 | 12 (flashing blue/yellow) | |
13 | 13 (flashing magenta/green) | |
14 | 14 (flashing cyan/red) | |
15 | 15 (flashing white/black) | |
Memory | allocated | 10240 bytes |
on screen | 10240 bytes | |
Address range | Model B etc. | &5800..&7FFF |
Configuration | Video ULA control register | &E0 |
Video ULA palette register file | &07 &16 &25 &34 &43 &52 &61 &70 &8F &9E &AD &BC &CB &DA &E9 &F8 | |
CRTC register file | &3F &28 &31 &24 &26 &00 &20 &22 &01 &07 &67 &08 (from table in MOS 1.20 at &C486..&C491) |
MODE 8 can be created manually with the following code running in the I/O processor.
BASIC: MODE 5 :REM Base MODE ?&30A=9 :REM Characters per line ?&34F=32 :REM Bytes per character ?&360=15 :REM Number of colours ?&361=1 :REM Pixels per byte ?&362=&AA :REM Pixel left mask ?&363=&55 :REM Pixel right mask VDU 20 :REM Reset palette *FX154,224 6502: LDA #22:JSR OSWRCH LDA #05:JSR OSWRCH \ Base MODE LDA #&09:STA &30A \ Characters per line LDA #&20:STA &34F \ Byte per character LDA #&0F:STA &360 \ Number of colours LDA #&01:STA &361 \ Pixels per byte LDA #&AA:STA &362 \ Pixel left mask LDA #&55:STA &363 \ Pixel right mask LDA #20:JSR OSWRCH \ Reset palette LDA #154:LDX #224:JSR OSBYTE \ Cursor width
See Also
References
Screen display MODEs |
---|
MODE 0 | MODE 1 | MODE 2 | MODE 3 | MODE 4 | MODE 5 | MODE 6 | MODE 7 |
Jgharston (talk) 17:25, 12 October 2016 (UTC) beardo 01:39, 13 December 2006 (GMT)