Difference between revisions of "OSBYTE &87"

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(Corrected BASIC code.)
(faster call)
 
Line 19: Line 19:
 
     LDA #&87:JSR OSBYTE  :\ Read current MODE
 
     LDA #&87:JSR OSBYTE  :\ Read current MODE
 
     TYA:ASL A:PLP:ROR A  :\ Move shadow flag into bit 7
 
     TYA:ASL A:PLP:ROR A  :\ Move shadow flag into bit 7
 +
 +
According to the B+ User Guide, the call typically takes 120 microseconds.
 +
To save time, the base mode number can be obtained without character
 +
recognition by calling [[OSBYTE &A0]] with X=&55.
  
 
==See Also==
 
==See Also==
 
* [[MODE]]
 
* [[MODE]]
 
* [[OSBYTE &75]]
 
* [[OSBYTE &75]]
* [[OSBYTE &87]]
+
* [[OSBYTE &A0]]
 
* [[Reading screen mode]]
 
* [[Reading screen mode]]
 
* [[Paging in video memory]]
 
* [[Paging in video memory]]

Latest revision as of 11:17, 31 March 2021

OSBYTE &87 (135) - Character at text cursor and screen MODE. Called by BASIC's =MODE function.

   On exit X=character at current cursor position (or 0 if unreadable)
           Y=current mode number (shadow modes DO NOT return with bit 7 set)

The returned value does not give the shadow MODE bit. The following code will return the full MODE number that can be used with the MODE command to re-select the same mode:

   mode%=(FNfx(&87,0)DIV256) OR ((FNfx(&75,0)AND&10)*8)
   ...
   DEFFNfx(A%,X%):LOCAL Y%:Y%=X%DIV256:=((USR&FFF4)AND&FFFF00)DIV256
   LDA #&75:JSR OSBYTE   :\ Read VDU status
   TXA:AND #&10:CMP #&10 :\ Test shadow flag in bit 4
   PHP                   :\ Save shadow flag in Carry
   LDA #&87:JSR OSBYTE   :\ Read current MODE
   TYA:ASL A:PLP:ROR A   :\ Move shadow flag into bit 7

According to the B+ User Guide, the call typically takes 120 microseconds. To save time, the base mode number can be obtained without character recognition by calling OSBYTE &A0 with X=&55.

See Also

Jgharston 22:01, 26 May 2009 (UTC) Jgharston (talk) 08:08, 28 December 2016 (UTC) Jgharston (talk) 23:39, 4 February 2017 (UTC)