OSWORD &32

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&32 50 Read position of PRISMA-3 roller screen Prisma On entry: XY?0 = screen number 0: Upper screen 1: Base screen 2: Lower screen 3: Window overlay (source area) On exit: XY?0 = screen number XY?1..2 = X coordinate XY?3..4 = Y coordinate

This call returns the top left hand coordinate visible on each of the four screen areas. This call will only return correct results when programmed with widths of 2048 or 4096.

PRISMA calls

See Also

Jgharston (talk) 19:57, 25 October 2015 (UTC)