Difference between revisions of "Reset from software"

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(Initial page.)
 
(Reset 2 - Hard Reset)
Line 81: Line 81:
 
     LDA #&40:STA &D00              :\ Disable NMIs
 
     LDA #&40:STA &D00              :\ Disable NMIs
 
     LDA #0:LDX #1:JSR OSBYTE      :\ Read machine type
 
     LDA #0:LDX #1:JSR OSBYTE      :\ Read machine type
     TXA:BEQ ResetElk               :\ Jump if &00=Electron
+
     LDY #0:TXA:BEQ ResetElk       :\ Jump if &00=Electron
 
     LDA #&A0:STA &FEE0            :\ Tube Reset
 
     LDA #&A0:STA &FEE0            :\ Tube Reset
 
     LDA #&20:STA &FEE0            :\ Release Tube Reset
 
     LDA #&20:STA &FEE0            :\ Release Tube Reset
Line 91: Line 91:
 
     LDA &FFFC:STA &A8              :\ &A8/9=>RESET code
 
     LDA &FFFC:STA &A8              :\ &A8/9=>RESET code
 
     LDA &FFFD:STA &A9
 
     LDA &FFFD:STA &A9
     LDA &FFDD:CMP #&5C
+
     LDA &FFDD
    LDY #0:BCC ResetMaster
+
    CMP #&5C:BCC ResetMaster
 
     .ResetBBClp
 
     .ResetBBClp
 
     LDA (&A8),Y:INY                :\ Look for 'ROL zp'
 
     LDA (&A8),Y:INY                :\ Look for 'ROL zp'
Line 108: Line 108:
 
     PLA:TAX:INX:CPX #&FE
 
     PLA:TAX:INX:CPX #&FE
 
     BNE ResetBBCLinks              :\ &FC holds link state, Carry set
 
     BNE ResetBBCLinks              :\ &FC holds link state, Carry set
 +
    JMP (&A8)                      :\ CS=CTRL pressed, jump to RESET code
 +
    :
 +
    .ResetElk
 +
    LDA (&A8),Y:INY
 +
    CMP #&20:BNE ResetElk          :\ Look for JSR
 +
    INY:INY:LDA (&A8),Y
 +
    CMP #&08:BNE ResetElk          :\ Look for PHP
 +
    STX &FE00:STX &028D            :\ Reset the ULA, set ResetType=0
 +
    LDA #&F8:STA LFE05:PHA        :\ Set up the ULA, set M=Ctrl Pressed, push NotPowerOn
 
     JMP (&A8)                      :\ CS=CTRL pressed, jump to RESET code
 
     JMP (&A8)                      :\ CS=CTRL pressed, jump to RESET code
 
     :
 
     :

Revision as of 23:59, 13 November 2020

Causing a Reset in software

      • STILL BEING EDITED ***


Note that this code has to run in the I/O processor.

Reset 0 - Soft Reset

A Soft Reset is the simplest to perform. Claim the NMIs, reset the Tube and enter the RESET code. This code will cause a Soft Reset resulting in OSBYTE 253 being set to 0.

   .ResetSoft
   LDA #143
   LDX #12:LDY #255:JSR OSBYTE    :\ Claim NMIs
   LDA #&40:STA &D00              :\ Disable NMIs
   LDA #0:LDX #1:JSR OSBYTE       :\ Read machine type
   TXA:BEQ ResetElk               :\ Jump if &00=Electron
   LDA #&A0:STA &FEE0             :\ Tube Reset
   LDA #&20:STA &FEE0             :\ Release Tube Reset
   JMP (&FFFC)                    :\ Jump to RESET
   :
   .ResetElk
   LDA #&A0:STA &FCE0             :\ Electron Tube Reset
   LDA #&20:STA &FCE0             :\ Release Electron Tube Reset
   JMP (&FFFC)                    :\ Jump to RESET

Reset 1 - PowerOn Reset

A Power-On Reset is only slightly different. Normally, the MOS checks the System VIA interupt bit to test if a RESET is from a power on, so the VIA is reset into a Power-On state.

However, the Electron does not have a System VIA, there is a flag in the System ULA that indicates a power-on state. This causes a problem as this flag read-only, so the only way to cause a Power-On Reset is to do the initial RESET code manually and jump to the rest of it as though the ULA power-on bit has been read.

This code will cause a Power-On Reset resulting in OSBYTE 253 being set to 1.

   .ResetPowerOn
   LDA #143
   LDX #12:LDY #255:JSR OSBYTE    :\ Claim NMIs
   LDA #&40:STA &D00              :\ Disable NMIs
   LDA #0:LDX #1:JSR OSBYTE       :\ Read machine type
   TXA:BEQ ResetElk               :\ Jump if &00=Electron
   LDA #&A0:STA &FEE0             :\ Tube Reset
   LDA #&20:STA &FEE0             :\ Release Tube Reset
   LDA #&7F:STA &FE4E:JMP (&FFFC) :\ Turn off SysVIA, jump to RESET
   :
   .ResetElk
   LDA #&A0:STA &FCE0             :\ Electron Tube Reset
   LDA #&20:STA &FCE0             :\ Release Electron Tube Reset
   LDA &FFFC:ADC #24:STA &A8      :\ Find RESET+25, note CS from CMP earlier
   LDA &FFFD:ADC #0:STA &A9
   :
   \ The following is a copy of the first 22 bytes of the Electron RESET code
   LDA #&40:STA &0D00             :\ Set null NMI routine
   SEI:CLD:LDX #&FF:TXS           :\ Disable IRQs, set to Binary, clear the stack
   INX:STX &FE00:STX &028D        :\ Reset the ULA, set ResetType=PowerOn
   LDA #&F8:STA LFE05             :\ Set up the ULA
   :
   \ Now fake that the ULA is in power-on state
   LDA #2:JMP (&A8)               :\ A='ULA power on', jump into startup code

Reset 2 - Hard Reset

A Hard Reset is the hardest to cause, as it is caused by a test for the physical CTRL key being held down. In a similar way to the Electron Power-On Reset the RESET code has to be threaded through until the CTRL key test, and then entered there in a state as though the CTRL key has been read.

Additional problems are that the Master RESET code is in a sideways ROM and hidden underneath the I/O area, so the memory has to be read indirectly.

This code will cause a Hard Reset resulting in OSBYTE 253 being set to 2.

   .ResetHard
   LDA #143
   LDX #12:LDY #255:JSR OSBYTE    :\ Claim NMIs
   LDA #&40:STA &D00              :\ Disable NMIs
   LDA #0:LDX #1:JSR OSBYTE       :\ Read machine type
   LDY #0:TXA:BEQ ResetElk        :\ Jump if &00=Electron
   LDA #&A0:STA &FEE0             :\ Tube Reset
   LDA #&20:STA &FEE0             :\ Release Tube Reset
   LDX #&FF:TXS                   :\ Reset stack
   LDX #&0F:STX &FE42             :\ SysVIA PortB=iiiioooo
   .ResetIO
   DEX:STX &FE40                  :\ Write to I/O latch
   CPX #&09:BCS ResetIO           :\ Loop to set up internal I/O
   LDA &FFFC:STA &A8              :\ &A8/9=>RESET code
   LDA &FFFD:STA &A9
   LDA &FFDD
   CMP #&5C:BCC ResetMaster
   .ResetBBClp
   LDA (&A8),Y:INY                :\ Look for 'ROL zp'
   CMP #&26:BNE ResetBBClp
   TYA:ADC &A8:STA &A8            :\ (A8)=>continuation of reset code
   LDA #0:STA &028D               :\ Initialise last BREAK flag
   ADC &A9:STA &A9
   :
   \ Read keyboard links
   LDX #&F6
   .ResetBBCLinks
   TXA:PHA
   LDY #&FF:JSR OSBYTE            :\ INKEY-10 to INKEY-2
   CPX #&80:ROR &FC               :\ Rotate keystate in bit 7 into &FC
   PLA:TAX:INX:CPX #&FE
   BNE ResetBBCLinks              :\ &FC holds link state, Carry set
   JMP (&A8)                      :\ CS=CTRL pressed, jump to RESET code
   :
   .ResetElk
   LDA (&A8),Y:INY
   CMP #&20:BNE ResetElk          :\ Look for JSR
   INY:INY:LDA (&A8),Y
   CMP #&08:BNE ResetElk          :\ Look for PHP
   STX &FE00:STX &028D            :\ Reset the ULA, set ResetType=0
   LDA #&F8:STA LFE05:PHA         :\ Set up the ULA, set M=Ctrl Pressed, push NotPowerOn
   JMP (&A8)                      :\ CS=CTRL pressed, jump to RESET code
   :
   .ResetMaster
   LDA (&A8),Y:INY                :\ Look for JSR
   CMP #&20:BNE ResetMaster
   INY:INY:LDA (&A8),Y            :\ Check if followed by JMP
   CMP #&4C:BNE ResetMaster
   INY:LDA (&A8),Y:STA &F6        :\ (F6)=>reset code in ROM 15
   INY:LDA (&A8),Y:STA &F7
   .ResetMasterLp2
   JSR ResetROMByte               :\ Read byte from ROM 15
   CMP #&E0:BNE ResetMasterLp2    :\ Look for 'CPX'
   JSR ResetROMByte               :\ Read next byte from ROM 15
   CMP #&80:BNE ResetMasterLp2    :\ Look for 'CPX #&80'
   \ &F6/7 now points to rest of RESET code
   :
   LDA #&53:STA &FE8E             :\ Write to hardware I/O RESET
   TRB &0366                      :\ Reset VDU 23,16 settings
   LDX #&FF:STX &FE63             :\ User VIA Port A=output
   LDA #&CF:STA &FE42             :\ System VIA Port B=ooiioooo
   LDA #&0D:STA &DC00             :\ Command line = <cr>
   LDA #&DC:STA &DF05             :\ Point to command line
   STZ &DF04
   STZ &DFDD
   LDX #(ResetCodeEnd-ResetCode-1) AND &FF
   .ResetLoop
   LDA ResetCode,X:STA &100,X
   DEX:BPL ResetLoop
   LDA &F7:AND #&40               :\ Test if code is in SROM or I/O area
   STA &FE34:STA &FC              :\ Set memory map according to &F7
   LDA #&0F:STA &028E             :\ Set keypad SHIFT setting, prepare ROM=15
   PHA:SEC:JMP &100               :\ <>0=Not PowerOn, CS=CTRL pressed
   :
   .ResetCode
   STA &FE30                      :\ Page in MOS ROM (IRQs are off)
   JMP (&F6)                      :\ Jump to RESET code
   .ResetCodeEnd
   :
   .ResetROMByte
   LDA #&40:STA &FE34             :\ Set memory map
   LDA (&F6)                      :\ Read byte manually
   BIT &F7:BVS ResetByte          :\ Exit if in high memory
   LDY #&0F:JSR &FFB9             :\ Read byte from ROM 15
   .ResetByte
   INC &F6:BNE P%+4:INC &F7       :\ Increment address
   RTS


See also



Pressing the BREAK key causes a 6502 RESET which jumps via the 6502's RESET vector to the BBC's startup code. Sometimes a program wants to cause a reset to restart the computer.

It is not actually possible to cause a reset without physically pressing the BREAK key or otherwise activating the hardware RESET line. Programs often just jump through the RESET vector to call the startup code, typically with CALL !-4 (or worse, jump directly to the absolute address of the startup code in one particular operating system).

However, this has limitations.

It does not actually reset the computer, as hardware is only reset by the actual hardware RESET line. It leaves hardware in an un-reset state which can cause problems with the startup code that expects to find the hardware already reset by the hardware RESET line.

It hangs second processors as it leaves the two processors out of sync with each other. One has entered its startup code, while the other is still executing its program code.

Also, as the startup code reads the physical state of the CTRL key, just jumping through the RESET vector won't cause a Hard Break unless the user happens to be pressing the CTRL key. A memory-wipe reset can be done by using *FX200,2 or *FX200,3 or a Power-On reset can be performed by resetting the System VIA, but that is more destructive than a Hard Reset as it wipes all memory - not something that may be wanted.

To perform a clean reset, the NMIs must be claimed and the Tube must be reset.

OSBYTE 253 Three types, 0, 1, 2