Difference between revisions of "UNTIL"
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condition>. The program will be safe provided that, once one of | condition>. The program will be safe provided that, once one of | ||
these associated <code>UNTIL</code> statements has been passed through | these associated <code>UNTIL</code> statements has been passed through | ||
− | with a ''true'' condition, none of | + | with a ''true'' condition, none of them can be reached. |
When there is exactly one associated <code>UNTIL</code> for each | When there is exactly one associated <code>UNTIL</code> for each | ||
Line 96: | Line 96: | ||
program ask the user for another suffix when the list of file names is | program ask the user for another suffix when the list of file names is | ||
exhausted. | exhausted. | ||
+ | |||
+ | Notice that line 170 is unreachable and can be left out. | ||
10 updated%=0 | 10 updated%=0 |
Latest revision as of 17:04, 23 December 2020
UNTIL is the BASIC statement that closes a
REPEAT
...UNTIL
loop.
Availability | Present in all original versions of BBC BASIC. |
Syntax | UNTIL <testable condition>
|
Token (hex) | FD (statement)
|
Description | Evaluates the <testable condition>. If equal to FALSE the interpreter continues execution from the statement after the most recently executed REPEAT statement.Otherwise it forgets the most recent REPEAT statement and continues execution.
|
Associated keywords | REPEAT , WHILE , ENDWHILE , IF , TRUE , FALSE
|
Description
UNTIL
is an essential statement to vary the behaviour of a
program in response to some condition derived from the user's input, the
contents of a file or the system environment.
It is part of a structure called a
REPEAT
...UNTIL
loop, inside which code may be
run again and again in the same order, as long as a condition remains
unfulfilled. The condition is specified as a Boolean expression
that is freshly evaluated at each encounter.
Unlike a WHILE
...ENDWHILE
loop, which
tests a condition on entry and executes a loop zero or more times, the
body of a REPEAT
...UNTIL
loop is executed at
least once, and the condition is tested at the end of each pass.
Notes
FALSE
(zero) is the only false value of a <testable
condition>; all others are assumed to be TRUE
(whose actual
value is −1.)
If the statement has been met outside a
REPEAT
...UNTIL
loop, a No REPEAT
error results.
Dynamic programming
Line numbers aside, BBC BASIC versions I-III are languages
with dynamic scope: the interpreter does not analyse the program
structure except by running it, statement by statement. This approach
made them simple to implement, but made
WHILE
...ENDWHILE
loops and multi-line
IF
statements impractical, as they require the
interpreter to find the end of the structure without passing
flow-of-control through it.
Therefore in these and compatible versions of BASIC, a
REPEAT
statement may have more than one associated
UNTIL
statement; whichever one is next reached by the
flow-of-control restarts or ends the loop according to its <testable
condition>. The program will be safe provided that, once one of
these associated UNTIL
statements has been passed through
with a true condition, none of them can be reached.
When there is exactly one associated UNTIL
for each
REPEAT
, the program approximates lexical form and the
LISTO 4
option causes LIST
to indent
the program properly.
UNTIL
accesses the REPEAT
...UNTIL
stack as follows:
- if <testable condition> =
FALSE
then- peek and jump to top location on
REPEAT
...UNTIL
stack
- peek and jump to top location on
- else
- pop and discard top location from
REPEAT
...UNTIL
stack
- pop and discard top location from
- endif
UNTIL FALSE
is a common idiom to jump back to the
statement after the most recent REPEAT
. It appears:–
- at the end of a loop that runs forever, or from which the code inside breaks out;
- in the middle of a loop (inside an
IF
statement) to loop back early (compare withcontinue
in C).
UNTIL TRUE
may appear:–
- in a developing program, at the end of a loop that is no longer required;
- in the middle of a loop (inside an
IF
statement) to break out of it; the programmer must then send the flow-of-control outside the body of the loop.
A complex example of dynamic programming is shown below. This program
fragment asks the user for a string to add to a set of hard-coded file
names, then calls PROCupdate
on each updatable file that
contains some magic number. When the user enters an empty suffix
string, the program prints the number of files updated and stops.
Lines 110 and 120 conditionally skip to the next file; line 80 makes the program ask the user for another suffix when the list of file names is exhausted.
Notice that line 170 is unreachable and can be left out.
10 updated%=0 20 REPEAT 30 INPUT "Suffix: " suffix$ 40 IF suffix$ = "" THEN UNTIL TRUE:GOTO 180 50 RESTORE 60 REPEAT 70 READ filename$ 80 IF filename$="" THEN UNTIL TRUE:UNTIL FALSE 90 filename$=filename$+suffix$ 100 handle%=OPENUP filename$ 110 IF handle%=0 THEN UNTIL FALSE 120 IF FNmagic_number(handle%)<>magic_number% THEN CLOSE#handle%:UNTIL FALSE 130 PROCupdate(handle%) 140 CLOSE#handle% 150 updated%=updated%+1 160 UNTIL FALSE 170 UNTIL FALSE 180 PRINT ;updated%;" files updated" 190 END ... 1000 DATA O2791,O1770,CHALL,W1770,A1770,M1770,PG400,A1772,M1772,""